Tiny Tina’s Wonderlands update improves two classes and adds a new event

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The wonders of Tiny Tina received its first piece of paid DLC, called Coiled Sensors, last month. Although the base game seems to have been well received by many players, Coiled Sensors was criticized for its lack of content. Many users think that Coiled Sensors is too short to be paid content and part of the season pass for The wonders of Tiny Tina.

Some Borderlands fans also criticized the overall class balance in the game. The wonders of Tiny Tina launched with six playable classes and gave players the option to add a secondary class later. Clawbringer was widely considered the least effective class at launch, and a The wonders of Tiny Tina the April update nerfed it even more. He received buffs in another update at a later date, and Gearbox just released a patch that further improves Clawbringer, as well as another class.

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The latest update for Tina Tiny’s Wonderland improves Stabbomancer and Clawbringer and adds a new limited-time event. Gearbox reports that Stabbomancer and Clawbringer class damage was not up to par with higher levels of Chaos. This update improves both classes, with the possibility that more changes will be introduced to all classes in the future. All changes listed in the patch notes went live today at 9:30am PT.

The new patch adjusts the damage of Warped Paradigm, reducing the stat bonus from 50% to 35%. Additionally, the update increases the damage scaling of Torgue shotguns and improves some legendary shotguns in The wonders of Tiny Tina. Overall, the update aims to buff underperforming classes and weapons instead of nerfing overpowered gear.

The wonders of Tiny TinaThe new in-game event will remain active from May 5-19 at 9am PT. It’s called Ultimate Savings, and players can get SDU and Vending Machine items for half price all week. SDUs increase the total ammo capacity of specific weapon types, in addition to increasing the maximum loot players can carry. Additionally, mission items will have a higher chance of being presented in vending machines in Tina Tiny’s Wonderland.

The post also mentions that this week’s Chaos Chamber Featured Run includes LeChange and Blue Hat Monstrosity. Chaos Chamber is the new endgame activity in The wonders of Tiny Tina for players who want to grind for loot. Each featured race is the same for all players, with new rotations every Thursday at 9am PT.

The full patch notes for the latest The wonders of Tiny Tina update are as follows:

Weekly rotations:

Weekly event! This limited-time in-game mini-event will be active from May 5-19 at 9 AM PT.

  • Activation of the in-game mini-event: Supreme Savings

    • Vending Machines and SDUs are half off this week, and Mission Items have a higher chance of being Item of the Day!

the chamber of chaosit is Featured race has been updated! A locally sourced artisan race, handmade just for you. The leaderboard has been reset. Will you top the charts this week?

Featured Races are available in the Chamber of Chaos after completing the main story and rotate weekly every Thursday at 9:00 AM PT. They’re the same for all players, so jump in and see how your run went against other Fatemakers!

  • This race includes LeChange and Blue Hat Monstrosity. Get ready to face a new preset series in the Chaos Chamber!

Notes on changes:

  • Destroyed an unintended collision in Tangle

  • Smart Armor bonuses were sometimes lost when Save Your Soul or during level transitions

Class adjustments:

We found that stabber and claw holders did not meet our damage expectations for higher Chaos levels. These are a few changes we’ve been able to release now, and we’re planning more changes based on what we’ve seen from the community in the future. We continue to monitor and study improvements to underperforming and overperforming classes and how they interact.

Backstabber:

  • Increased Ethereal Blade to deal 150% Melee Weapon of Fate damage instead of 100%

  • Ghost Blade weapon damage increased by +10%

Claw holders:

  • Awe Critical Hit Chance is now 13% per point instead of 11%

  • Awe Critical Hit Damage is 7% per point instead of 5%

  • Dragon aura elemental damage is now 5%, down from 4%.

  • Thunder Oath deals 6% more melee damage per point, down from 5%

  • Firebolt: Firearm damage is now 10% per point, down from 8%.

Speed ​​settings:

Distorted paradigm:

We found that the Warped Paradigm increased damage outside of the expected range we balanced it for. We’ve tweaked it slightly to make sure it doesn’t stray too far from those expectations.

  • Adjusted Warped Paradigm stat conversion from 50% to 35%

Shotguns:

Torgue (Manufacturer)

  • Increased the damage scaling of all Torgue gunsmiths by 17.6%

Hawkin’s Wrath

  • Increased rate of fire by 75%

  • Increased damage scaling by 10%

sword blast

  • Swordsplosion now spawns with at least a Foregrip part. This will not affect current versions of the weapon.

  • Increased Swordsplosion projectile speed by 150%

  • Increased Swordsplosion rate of fire by 194%

  • Increased Swordsplosion damage scaling by 14%

Reign of Arrows

  • Adjusted Reign of Arrows area damage trigger time from 0.2 seconds to 0.25 seconds

cross blade

Elemental effect chance was very low for the number of projectiles fired per shot.

  • Increased Crossblade weapon status effect chance by 100%. Note: Each Crossblade always has a chance to apply its damage over time

Die-Vergent (coiled sensors)

  • Increased Die-Vergent damage scaling by 20%

The wonders of Tiny Tina is available now on PC, PS4, PS5, Xbox One and Xbox Series X/S.

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