Resident Evil 4 and Final Fantasy XVI on PS5, still a year away, promise a bright future

0
Placeholder while loading article actions

In its early days in the 1990s, the founding of the PlayStation brand was third-party support, and two series in particular were instrumental in consolidating PlayStation as a the gaming destination. Famously, the Final Fantasy series has moved from Nintendo to PlayStation for the largest storage space on the CD-ROM format, foregoing the Nintendo 64’s ill-calculated gamble on cartridges. “Final Fantasy VII” debuted on the first PlayStation, presenting an unprecedented cinematic video game. Capcom, for its part, aimed to create an immersive horror game for the console, an idea that would become “Resident Evil”.

At Sony’s State of Play event on Thursday, both series showed up to remind the world that PlayStation is still the go-to destination for these high-quality franchises. Capcom has announced a remake of “Resident Evil 4,” the influential 2005 game that revolutionized third-person action games for the 21st century. The game is often cited as one of the best ever made, and Capcom achieved huge critical and commercial success by remaking its first titles in the series. The game is slated for release in March 2023.

The debate over whether a “Resident Evil 4” remake is necessary has raged for years, but the darker tone displayed in the trailer makes it a compelling argument. The game’s key moments, like the mumbling priests in a castle, represented a more horror-tinged makeover from the original game’s camp, and the flashes of those moments promise dread. The trailer didn’t feature the action the title was known for, but it’s a safe bet that the original’s combat system will also see an overhaul.

What makes a remake? Even the developers don’t really know that.

The series also bolsters the lineup of PlayStation’s upcoming VR2 device: a “Resident Evil 8: Village” port was among the titles announced for the platform. “Resident Evil 7” was hailed as one of the first successful consoles to VR ports, and the VR version of the 2005 original “Resident Evil 4” was also a hit among those who tried it.

Square Enix has also given an in-depth look at the highly anticipated PlayStation 5 console-exclusive “Final Fantasy XVI.” XIV”. .” Yoshida is famous for his ability to steer projects to completion and success, skills needed for a series notorious for its developmental issues.

Adding to the excitement of the sixteenth installment is the fact that the company seems to have perfected action combat, as evidenced by 2020’s “Final Fantasy Remake.” The studio behind the Final Fantasy series experimented stylish role-playing games for nearly two decades. The remake of the seventh game saw the developer achieve just that after years of iteration, and the prospect of a new game featuring equally snappy and satisfying action has long-time fans enthralled. The release of the game is scheduled for the summer of 2023.

The creator of “Final Fantasy” reflects on his latest game, his career and the puppet of his works

The fighting game community will also have to wait until 2023 for “Street Fighter VI”, likely a PlayStation exclusive given the series’ history with Sony. The game may feature an online hub world with a 3D map for the player to navigate, a new feature in the series.

“The Callisto Protocol,” which launched in December 2022, is created by Striking Distance Studios, a studio featuring the original creators of “Dead Space.” This game was influenced by “Resident Evil 4”, as the development of this game changed from first-person to copying the third-person perspective of this game. “Callisto” seeks to continue exploring bloody horror in space, just like “Dead Space”.

Thursday’s State of Play was also peppered with smaller indie releases, including the orange cat puzzle platformer “Stray” launching on July 19, and an energetic and unique roller-skating arena shooter called “Rollerdrome.” launched on August 16.

The overall narrative for the 2022 game release schedule has been pessimistic, with several titles large and small seeing delays well into next year. But despite waiting until next year for many of these highly anticipated titles, the PlayStation event gave us plenty to look forward to and showed that third-party releases will continue to strengthen the PlayStation brand throughout the cycle of PlayStation 5 life.

Share.

Comments are closed.