MultiVersus is played more than all other PC fighting games combined and it hasn’t even made it out of Early Access yet


Technically, MultiVersus isn’t available to everyone just yet, but thousands upon thousands of players are already flocking to check out the new platformer fighting game.

Even though the title is still in limited early access, MultiVersus is setting records for fighting games on PC, and its average player count is higher than all other major fighters on Steam combined.

Using payload data from Steam Charts, Warner Bros.’ platform fighter has an average of 38,872 players online at any given time and an all-time high of 61,964.

We’ve recorded the averages and peaks for 13 of the other most important and fighting games still supported on PC, and guess what.

Their combined total average over the past month is just 28,902, even with free-to-play workhorse Brawlhalla, which is arguably MultiVersus’ biggest competitor outside of Super Smash Bros. Ultimate.

Unless Street Fighter 6, Project L, or something else explodes massively in the near future, MultiVersus also set the all-time top player record that will stand.

The next 2 closest for peaks are Dragon Ball FighterZ with 44,234 players and Brawlhalla with 34,169.

And remember, this only counts Steam numbers, and MultiVersus hasn’t entered its open beta yet.

Title 30 day average 24 hour peak All time peak
MultiVersus 38,872 51,346 61,964
brawlhalla 12,426 17,298 34,169
Tekken 7 4,436 6,428 18,766
DNF Dueling 2,766 1,267 12,324
street fighter 5 2,349 3,108 13,807
Mortal Kombat 11 2,139 2,582 27,301
Guilty Equipment Effort 1,829 1,921 30,939
Dragon Ball Fighter Z 1,633 1,930 44,234
king of fighters 15 542 813 8,205
Ether Rivals 422 618 2,828
Granblue Fantasy: Versus 162 180 2,599
Persona 4 Arena Ultimate 96 114 5,628
Melty Blood: Lumina-Type 72 106 13,182
Nickelodeon All-Star Brawl 30 46 9,120

It certainly looks like WB’s approach of creating a free-to-play cross-platform fighter full of recognizable characters will be very profitable for the company and the developers.

Depending on how high it can fly once it enters open beta this week and upon full release, developers and publishers across the space will be watching the success very closely – and some will likely tweak their own plans accordingly.

It’s definitely a sign that a free-to-play fighting game with good online and crossplay can work and do very well, which could shake up the landscape as we know it.

Obviously, we’ll have to see how those numbers stack up in the long run after the hype of the release, but already starting off very well there could mean that MultiVersus will continue to be the biggest dude on the block (except maybe Smash Ultimate ) .

Developer support and communities are also big factors in a game’s health, as the chart shows long-established titles like Tekken 7 easily beat new ones like DNF Duel and The King of Fighters 15.

MultiVersus’ games as a service approach means the fighter will continue to see frequent and notable updates for years to come as long as the numbers stay good and the money rolls in.

While Smash will certainly be fine, I’d absolutely be sweating if I was in charge of Brawlhalla right now, and Nickelodeon All-Star Brawl isn’t even a blip on the radar.

We’ll of course be following the success and performance of MultiVersus as it enters its next phases, but big changes seem to be on the horizon, if they aren’t already here.


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